Tips are short 'how-to' tutorials for Mirai users.
The [Scene] files (if included) are compressed versions of the actual
scene files which you can download and load into Mirai if you want
to follow along. Click on the [PDF] button for to read the tutorial.
Finally, click on the movie icon to download a movie clip (Quicktime).
Learn
how to project multiple textures onto a single surface through multiple
mappers, blending overlapping areas using information in the painted
alpha channels of those images.
Soft deformers (enabled with Patch
Set 3 for Mirai 1.0) enable soft-skin deformers for skins, including
the ability to set weight for individual vertices.
When you create a polyhedron from
a wire, that wire acts as a controller for the shape of the object.
By creating and animating displacements on the wire, you can drive
the shape of the polyhedron. This tip shows how to animate displacements
on a wire to simulate the throwing of a pot.
The Call Script operation lets you
call one script from another. If you are coordinating a large number
of complex subanimations in your script, you may find it useful to
animate them in individual scripts, then create a main script which
calls those other scripts. This tip shows how to break the animation
of a complex machine into different scripts.